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[ SIDE A ]

For this animation featuring ever-changing styles, I led the visual development for all 2D elements and illustrated the final keyframes.

Key Animation2DConcept/Visdev

Produced live visuals for four songs, covering everything from initial creative concepts and art design to final animation, as well as the creation and on-site execution of interactive content.  

Used Claude to develop a game that allows the singer to control the on-screen character through MIDI keyboard in real time.

Event3DAI

In this concept art for a Taiwanese indie band's album, I designed an abandoned factory that conveys a sense of rebirth. The factory's objects symbolize human anatomy, and the combination of dirt, swamp, and desert in one scene reflects the album's various tracks.

Concept3DConcept/Visdev

For this music video produced for a well-known Taiwanese singer, I created the keyframes for the cel animation.

Key Animation2DConcept/Visdev

Whether in 2D or 3D, I love bringing stories and worlds to life through a single image.


Responsible for the end-to-end visual development of the 2D story segment, from initial concept to final multi-plane illustrations prepared specifically for depth-layering in VR.

Concept2DExperience


In this interactive VR narrative, I was responsible for all character designs, reinterpreting mythological figures from Buddhist hell through stylized low-poly forms and vibrant, bold color palettes.

Character DesignConcept/VisdevExperience
[ SIDE B ]

For the immersive exhibition space, I led the art direction and strategized how to integrate AI into the production pipeline. Using AI-generated assets and TouchDesigner, I created the immersive and interactive experiences, while leveraging Claude to assist and optimize my workflow.

AIExperience

For the studio showcase, our team built an interactive experience where users generate a stylized avatar via a photo upload, featuring an animated companion on the homepage that reacts to conversations.

I trained a Qwen LoRA so any uploaded photo of a person maps cleanly onto our defined style. I also designed the AI solution for applying varied animations to custom user avatars, co-developing the pipeline with a colleague focusing on ComfyUI execution.

AIExperience

For this 4-minute continuous one-take, AI-generated flying theater experience, I independently handled everything from initial concept ideation and script pitching to visual development and art direction.

When the project moved into commercial production, I co-produced the final piece with a colleague, executing it through a hybrid pipeline combining 3D previs and AI generation.

AIExperienceConcept/Visdev